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Transfers & Free Agents

The transfer market is how you add talent mid-season. Between the Transfers and Free Agents screens you can browse everyone available to sign, search and sort to find the right fit, and bring them in — as long as you stay within your rules.

Find a player, confirm the signing, and he joins your club. Before a signing goes through, the game checks that you’ll still be legal afterward — roster size, the international limit, and the salary cap. If a move would break a rule, you’ll need to clear space first.

Signing a player from the market costs a transfer fee, paid from your transfer budget:

  • The fee is revealed when you sign — there’s a little uncertainty in a deal until you commit.
  • A fee can never exceed your remaining budget. If you can’t afford it, you can’t make the move.
  • Domestic players cost less than comparable internationals, so a home-grown option is often the better value.

Remember the fee is only half the cost — the player’s wage also joins your salary cap for as long as you keep him.

An international player counts toward your limit of five, and a deal for one can occasionally fall through before any fee is charged — not every target is willing to come. If a signing is refused, no money changes hands and you can look elsewhere.

Need to clear a roster spot, shed a wage, or move on from a player? Release him from your squad. His wage comes off your cap immediately, freeing room to sign someone new.

Both screens share the same goal — adding players — with slightly different pools. The Free Agents screen focuses on unattached players you can sign, filterable by position; the Transfers screen is your broader market view. Either way, the rules above apply.